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Month 1: Preproduction

Sprint Review

Milestone 1

This first milestone planning was rough so I didn't have a lot to work with but I did manage to get some functionality working for the game we were trying to make.

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Tasks:

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  • Created functionality for health extending after defeating the boss

  • Created a hidden wall that gets destroyed when hit

Defeating Boss Extends Healthbar

False Wall

Sprint Review

Milestone 2 Review

Planning went better for this milestone and I was able to get a lot done with cool concepts

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Tasks:

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  • Created a spear attack using animation and an attack script

  • Made the weapons deflect off of the wall when hit

  • Created the boss combo attack using different states in the animator

Spear Attack Combo

Weapon Recoil

Boss Combo Attack

Prototyping

Prototype

Game Systems Integration

Month 2

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